For the first run of the Tournament, we will be limiting the bots to wheeled robots only. It should also move around in controlled manner without causing damage to the arena.
• You must have reliable remote control over all of your bot’s functions and positions.
• Autonomous functions are prohibited at this time.
• Whether it’s a flipper, pounder, grabber or whatever, your bot can have one or more powered weapon that can seriously affect the operation of another BattleBot. Bring spares and/or alternate (modular) weapons. If your bot does not enter the arena with a functional, effective weapon, you will forfeit your match.
• The following weapons are not allowed: projectiles, flammable, explosives, water, acid, toxic substances, Hazardous loose fibers (asbestos, etc.), Organic substances (except wood, wood products and battery electrolytes).
• Maximum size for each bot should we 2x2x2 feet.
• Maximum weight 30 kilograms.
• The sum of all extended parts should not exceed 1 foot total.
• No required clearance from the floor of the arena.
Stuff on the outside of your bot should not foul up the arena when it’s fighting another bot. This list is also not comprehensive, so be sensible here too. Not allowed are:
• Lead metal (Pb).
• Rigid plastic foams (PVC, Polystyrene, Polyurethane, etc.).
• Glass or brittle ceramics.
The maximum allowed voltage anywhere in the bot is 220 volts. However, if your bot uses voltages higher than 48 volts nominal, you will have to convince us that you know what you are doing, and we reserve the right to reject your bot’s design for failure to meet our safety requirements.
• Sealed lead acid batteries shall be used for the bots. Any other type of battery is not allowed.
• Protect your batteries well. If your batteries catch fire during a match, the arena may (at the sole discretion of the game commitee) be sealed off until the fire has burned itself out and the fumes have cleared.